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Nocked! True Tales of Robin Hood

Home
Press
Screenshots
Dev Blog
Novels
Waiting for My Happily Ever After
Undercaffeinated and Overexposed
Nothing Left to Wish For
About the Author
July 17, 2019
Andrew Schneider
Out Now on Steam!

Nocked is out now on Steam! Get your copy today.

Out Now on Steam!
March 27, 2019
Andrew Schneider
Desktop Launch Coming July 17th!

Nocked! True Tales of Robin Hood is coming to desktop July 17th, 2019!

Desktop Launch Coming July 17th!
Andrew Schneider
April 26, 2016

Four Sheep Leap into the Sea

Andrew Schneider
April 26, 2016
Four Sheep Leap into the Sea

Robin Hood is the best at what he or she does (sort of like the Wolverine of the Middle Ages; see development blog #3). One of the questions that posed from a design standpoint, however, was how best to allow for meaningful choice and consequence when the player cannot fail? 

Tagged: resources, game design

Andrew Schneider
April 19, 2016

How Strong is my Robin?

Andrew Schneider
April 19, 2016
How Strong is my Robin?

Most role-playing games quantify a player character’s abilities through a series of statistics, or stats, such as strength, dexterity, and intellect. It helps the player visualize their character – Am I strong?

Tagged: dev blog, stats

Andrew Schneider
April 12, 2016

Three Paths Diverge in the Woods

Andrew Schneider
April 12, 2016
Three Paths Diverge in the Woods

One leads to wealth, one to happiness, and one to certain death! There’s a tendency in choose-your-own-adventure-games towards the arbitrary...

Tagged: game design, inclusivity

Andrew Schneider
April 5, 2016

You Ruined my Robin Hood!

Andrew Schneider
April 5, 2016
You Ruined my Robin Hood!

Your Robin Hood is not my Robin Hood, at least that’s my understanding from comments received during the development of this game. In point of truth, an enormous amount of research was conducted during the writing process...

Tagged: Folklore, Movies, opinions, mindfulness

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