The larger cycles of the game are tied to the seasons, and this is what I'll talk about in today’s development blog on resource pacing.
There are two parts to Nocked’s revised structural mechanics – your base itself, and the associated structural resources. As we discussed the base last week, it’s time to talk about what it means to gain (and lose) the three structural resources – forest defense, political influence, and magical discoveries.
Nocked’s second pillar of revised gameplay is its regional mechanics. While the immediate focus of the story is on Robin and his relationships, those actions have repercussions on the larger world outside of Sherwood Forest, and I needed a way to show it; the challenge lay in giving the player some control over those repercussions.